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CoyoteScript (PRO only)

CoyoteScript Basics
  • Collection Operations
  • Command Nesting
  • Comments
  • Documentation Syntax
  • Events
  • Logical and Comparison operators
  • Math Operations
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  • Using Scripts
  • Variables
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CoyoteScript Events
  • Key
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  • ScriptsLoaded
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  • Using Scripts

Using Scripts

To get started with using scripts, we recommend reading through all of the help docs provided in order to get a good understanding of the CoyoteSCRIPT language and the various commands available.

Right, now that you know how to write scripts, lets put them to use!

 

1) Creating a script

Open the “Scripting” tab from the left menu pane. You’ll be greeted with a blank editor and a new script called “new 1.cy”.

Write your script, and click Save in the top right of the editor. You can click “Run” to execute your script and test it.

 

2) Executing your script as a translation

Navigate to the “Translations” tab, and set up your trigger event as normal in the left column.

Expand the translation to show advanced options. In the right column, select “script” from the Action menu.

In the “script” box below, type the full name of your script, for example “new 1.cy”

And that’s it! You will now trigger your script when sending the MIDI trigger message.

 

 

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Updated on April 12, 2022
Math OperationsCollection Operations
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